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The '''journal''' is a section of the [[Cortex]] that provides information about available and completed missions, strongholds and feats. The journal will update as you progress through the story and side stories. A brief summary of the available missions is given for available quests. Once completed, the Completed Quests section will display the summary as well as the outcome.
 
The '''journal''' is a section of the [[Cortex]] that provides information about available and completed missions, strongholds and feats. The journal will update as you progress through the story and side stories. A brief summary of the available missions is given for available quests. Once completed, the Completed Quests section will display the summary as well as the outcome.
  +
 
==Critical Objectives==
 
==Critical Objectives==
 
Critical Objectives follow the main story line of the Freelancer.
 
Critical Objectives follow the main story line of the Freelancer.
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==Strongholds==
 
==Strongholds==
 
Strongholds are repeatable raid-like instances.
 
Strongholds are repeatable raid-like instances.
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  +
*[[The Temple of Scar]] - Corvus has tracked the Escari Scelos to a heavily fortified Scar nest. Ill equipped for a siege, Corvus has put out the cll for freelances to invade the nest and take the fight to Scelos.
  +
*[[Tyrant Mine]] - Scars are making acid weapons to attack supply caravans. Corvus now knows where the weapons are being made, and they need you to shut the operation down.
  +
*[[The Heart of Rage]] - Heart of Rage Stronghold. Return to Freemark to silence the Cenotaph and stop the Monitor once and for all.
  +
 
==Feats==
 
==Feats==
 
The Feats section lists the available feats that can be obtained in Quests, Freeplay, and Strongholds, as well as the conditions needed to meet the gold, silver, and bronze experience thresholds.
 
The Feats section lists the available feats that can be obtained in Quests, Freeplay, and Strongholds, as well as the conditions needed to meet the gold, silver, and bronze experience thresholds.
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===General Feats===
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[[File:General Feats.png|thumb|Screenshot of General Feats]]
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{| width="50%"
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|style="width:33%"|{{GeneralFeat
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|Name=Mission Complete
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|Description=Awarded for successfully completing the Mission.
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|XP=800
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}}
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|style="width:33%"|{{GeneralFeat
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|Name=Re-inforcement
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|Description=Awarded for reinforcing other Freelancers on Missions.
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|XP=200
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}}
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|style="width:33%"|{{GeneralFeat
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|Name=Stronghold
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|Description=Awarded for successfully completing a stronghold.
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|XP=200}}
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|}
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{| width="50%"
  +
|style="width:33%"|{{FeatReqs
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|Name=World Events
  +
|Description=Awarded for successfully completing World Events in Freeplay.
  +
|Bronze=1
  +
|BronzeXP=200
  +
|Silver=2
  +
|SilverXP=400
  +
|Gold=3
  +
|GoldXP=800
  +
}}
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|style="width:33%"|
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|style="width:33%"|
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|}
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===Artinia Feats===
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[[File:Artinia Feats.png|right|thumb|Screenshot of Artinia Feats]]
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{| width="50%"
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|style="width:15%"|{{FeatReqs
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|Name=Elite Slayer
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|Description=Awarded for defeating Elite enemies.<br/><br/>
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|Action=Elites Defeated
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|Bronze=3
  +
|BronzeXP=50
  +
|Silver=6
  +
|SilverXP=50
  +
|Gold=9
  +
|GoldXP=100
  +
}}
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|style="width:15%"|{{FeatReqs
  +
|Name=Weak Point Striker
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|Description=Awarded for defeating enemies by hitting their weak points.
  +
|Bronze=5
  +
|BronzeXP=50
  +
|Silver=10
  +
|SilverXP=50
  +
|Gold=15
  +
|GoldXP=100
  +
}}
  +
|style="width:15%"|{{FeatReqs
  +
|Name=Weapon Master
  +
|Description=Awarded for defeating enemies with weapons.
  +
|Bronze=10
  +
|BronzeXP=50
  +
|Silver=20
  +
|SilverXP=50
  +
|Gold=30
  +
|GoldXP=100
  +
}}
  +
|}
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  +
===Cariff Feats===
  +
[[File:Cariff Feats.png|right|thumb|Screenshot of Cariff Feats]]
  +
{| width="50%"
  +
|style="width:15%"|{{FeatReqs
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|Name=Combos
  +
|Description=Awarded for triggering combos on enemies that have effects on them.<br/><br/>
  +
|Bronze=5
  +
|BronzeXP=50
  +
|Silver=10
  +
|SilverXP=50
  +
|Gold=15
  +
|GoldXP=100
  +
}}
  +
|style="width:15%"|{{FeatReqs
  +
|Name=Gear Master
  +
|Description=Awarded for defeating enemies with gear.<br/><br/>
  +
|Bronze=10
  +
|BronzeXP=50
  +
|Silver=20
  +
|SilverXP=50
  +
|Gold=30
  +
|GoldXP=100
  +
}}
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|style="width:15%"|{{FeatReqs
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|Name=Multi-Kills
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|Description=Earn a multi-kill by defeating numerous enemies simultaneously. Defeating larger groups provides faster progress.
  +
|Bronze=1
  +
|BronzeXP=50
  +
|Silver=2
  +
|SilverXP=50
  +
|Gold=3
  +
|GoldXP=100
  +
}}
  +
|}
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===Gawnes Feats===
  +
[[File:Gawnes Feats.png|right|thumb|Screenshot of Gawnes Feats]]
  +
{| width="50%"
  +
|style="width:15%"|{{FeatReqs
  +
|Name=Legendary Slayer
  +
|Description=Awarded for defeating Legendary enemies.
  +
|Bronze=1
  +
|BronzeXP=50
  +
|Silver=2
  +
|SilverXP=50
  +
|Gold=3
  +
|GoldXP=100
  +
}}
  +
|style="width:15%"|{{FeatReqs
  +
|Name=Melee Master
  +
|Description=Awarded for defeating enemies with melee attacks.
  +
|Bronze=10
  +
|BronzeXP=50
  +
|Silver=20
  +
|SilverXP=50
  +
|Gold=30
  +
|GoldXP=100
  +
}}
  +
|style="width:15%"|{{FeatReqs
  +
|Name=Ultimate Master
  +
|Description=Awarded for defeating enemies with an Ultimate ability.
  +
|Bronze=10
  +
|BronzeXP=50
  +
|Silver=20
  +
|SilverXP=50
  +
|Gold=30
  +
|GoldXP=100
  +
}}
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|}
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  +
===Yvenia Feats===
  +
[[File:Yvenia Feats.png|right|thumb|Screenshot of Yvenia Feats]]
  +
{| width="50%"
  +
|style="width:15%"|{{FeatReqs
  +
|Name=Ally Javelins Repaired
  +
|Description=Awarded for repairing downed ally javelins.
  +
|Bronze=1
  +
|BronzeXP=50
  +
|Silver=2
  +
|SilverXP=50
  +
|Gold=3
  +
|GoldXP=100
  +
}}
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|style="width:15%"|{{FeatReqs
  +
|Name=Collection
  +
|Description=Awarded for finding collectible objects in the world.
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|Bronze=2
  +
|BronzeXP=50
  +
|Silver=5
  +
|SilverXP=50
  +
|Gold=10
  +
|GoldXP=100
  +
}}
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|style="width:15%"|{{FeatReqs
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|Name=Materials Harvested
  +
|Description=Awarded for harvesting crafting materials.
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|Bronze=3
  +
|BronzeXP=50
  +
|Silver=6
  +
|SilverXP=50
  +
|Gold=9
  +
|GoldXP=100
  +
}}
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|}

Latest revision as of 04:23, 21 April 2019

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The journal is a section of the Cortex that provides information about available and completed missions, strongholds and feats. The journal will update as you progress through the story and side stories. A brief summary of the available missions is given for available quests. Once completed, the Completed Quests section will display the summary as well as the outcome.

Critical Objectives

Critical Objectives follow the main story line of the Freelancer.

Agent Quests

Agent Quests are side stories and follow your relationship with Matthias, Yarrow, and Brin. Some Agent Quests are required to continue the Critical Objectives.

Agent Contracts

Agent Contracts will become available periodically as you progress through Critical Objectives and Agent Quests.

Strongholds

Strongholds are repeatable raid-like instances.

  • The Temple of Scar - Corvus has tracked the Escari Scelos to a heavily fortified Scar nest. Ill equipped for a siege, Corvus has put out the cll for freelances to invade the nest and take the fight to Scelos.
  • Tyrant Mine - Scars are making acid weapons to attack supply caravans. Corvus now knows where the weapons are being made, and they need you to shut the operation down.
  • The Heart of Rage - Heart of Rage Stronghold. Return to Freemark to silence the Cenotaph and stop the Monitor once and for all.

Feats

The Feats section lists the available feats that can be obtained in Quests, Freeplay, and Strongholds, as well as the conditions needed to meet the gold, silver, and bronze experience thresholds.

General Feats

General Feats

Screenshot of General Feats

Mission Complete

Awarded for successfully completing the Mission.
Reward +800XP


Re-inforcement

Awarded for reinforcing other Freelancers on Missions.
Reward +200XP


Stronghold

Awarded for successfully completing a stronghold.
Reward +200XP


World Events

Awarded for successfully completing World Events in Freeplay.
Bronze 1 +200XP
Silver 2 +400XP
Gold 3 +800XP


Artinia Feats

Artinia Feats

Screenshot of Artinia Feats

Elite Slayer

Awarded for defeating Elite enemies.

Bronze 3 +50XP
Silver 6 +50XP
Gold 9 +100XP


Weak Point Striker

Awarded for defeating enemies by hitting their weak points.
Bronze 5 +50XP
Silver 10 +50XP
Gold 15 +100XP


Weapon Master

Awarded for defeating enemies with weapons.
Bronze 10 +50XP
Silver 20 +50XP
Gold 30 +100XP


Cariff Feats

Cariff Feats

Screenshot of Cariff Feats

Combos

Awarded for triggering combos on enemies that have effects on them.

Bronze 5 +50XP
Silver 10 +50XP
Gold 15 +100XP


Gear Master

Awarded for defeating enemies with gear.

Bronze 10 +50XP
Silver 20 +50XP
Gold 30 +100XP


Multi-Kills

Earn a multi-kill by defeating numerous enemies simultaneously. Defeating larger groups provides faster progress.
Bronze 1 +50XP
Silver 2 +50XP
Gold 3 +100XP


Gawnes Feats

Gawnes Feats

Screenshot of Gawnes Feats

Legendary Slayer

Awarded for defeating Legendary enemies.
Bronze 1 +50XP
Silver 2 +50XP
Gold 3 +100XP


Melee Master

Awarded for defeating enemies with melee attacks.
Bronze 10 +50XP
Silver 20 +50XP
Gold 30 +100XP


Ultimate Master

Awarded for defeating enemies with an Ultimate ability.
Bronze 10 +50XP
Silver 20 +50XP
Gold 30 +100XP


Yvenia Feats

Yvenia Feats

Screenshot of Yvenia Feats

Ally Javelins Repaired

Awarded for repairing downed ally javelins.
Bronze 1 +50XP
Silver 2 +50XP
Gold 3 +100XP


Collection

Awarded for finding collectible objects in the world.
Bronze 2 +50XP
Silver 5 +50XP
Gold 10 +100XP


Materials Harvested

Awarded for harvesting crafting materials.
Bronze 3 +50XP
Silver 6 +50XP
Gold 9 +100XP